Chinese author Hai Ya received the 2023 Hugo Award for Best Novelette for his story “The Space-Time Painter” (Shikong huashi). It is the title story in the ninth volume of the “Galaxy's Edge” series (Yinhe bianyuan) published by Beijing's New Star Press (Xinxing chubanshe) in April 2022. According to the publisher, “Galaxy's Edge” is “a series of science fiction stories specially designed for young sci-fi fans and their fast-paced urban lifestyle”, “produced as small-format books designed for ease of reading and carrying”, and “gathering outstanding sci-fi works from China and overseas to integrate distant universe and brilliant starlight into every reader's life”.

As of the writing of this essay, there is no evidence that an official translation has been published for English readers to peruse “The Space-Time Painter” as a novelette. This reviewer has produced an English translation of the story. While the translation cannot be published here, it lends assistance to this review, which aims to (a) analyse the story's historical and cultural significance and (b) assess the story as a literary work.

They sneer, they stab, they laugh maniacally… and sometimes they stare through you as if you’re worthless. Terry Pratchett is great at many things, but crafting horrifying villains is one of his superpowers. While he has certainly introduced many memorable female villains to the Disc — the Duchess of Lancre, Lily Weatherwax and the Queen of the Faeries for example — and many iconic antagonists that are entirely (or mostly) ungendered such as the Auditors, the Gonne, and the creatures from the Dungeon Dimensions, there is something deeply and deliciously sinister about his male villains. What do many of them have in common? Competence, ruthlessness and a talent for admin.

Rub your hands together in glee, it’s time for an octagonal listicle!

There you are, mid-book. The good guy is face-to-face with the bad guy. The good guy knows that the bad guy, deep down inside, isn’t evil, that there is a chance to bring the good guy back to the light. The bad guy scoffs! Indeed no! The good guy’s virtue is a weakness! But in a private moment, the bad guy has second thoughts. You are riveted. Will the bad guy come around? If he does, will he deserve forgiveness? Yes, you think. He will.

On that satisfying note, you put your book down. You blink in the light of the real world. You scroll your apps. There’s another accusation of wrongdoing against an author. In fact, the author wrote the book you just put down. The accusation is just one example of behavior that has been going on for years, one of SFF’s worst-kept secrets. No one on the convention circuit ever called him on it and now the simmering collective discomfort has boiled over.

Regrets, who doesn’t have them? Who hasn’t made mistakes? Relationships, jobs, passions, living locations. Sometimes we took too long to end them or change them. Sometimes we jumped too early. Sometimes we never jumped at all and are now trapped in some hellish half-life. ...

These questions are of special interest to psychologists and philosophers, who reflect on life’s choices, on its possibilities and constraints. Each in their own way try to construct an adequate model of free will and determinism, of agency and structure, of identity and personal change – of who we are, of what makes us, of what we can do and what we can’t, and why this is so. 

Science fiction has its own privileged sub-genre for examining these questions, one particularly suited to thought experiments about personal timelines, decisions and their consequences, of who we are and how we became that person and not someone else, another version of ourselves – the time travel story.

The garden seems to be the solarpunk story in the U.S., in part due to the prominence of garden stories in early solarpunk like the wonderful Glass and Gardens anthologies (World Weaver Press) or the guerilla gardener in Phoebe Shalloway’s fun indie game Solarpunkification. It should be noted that solarpunk is a global genre, but at the same time, “western” storytelling tropes have dominated anglophone literature. And that’s really what I think the garden might be: a comfortable, western motif or plot. In my solarpunk writing, I work to shift each story away from different aspects of “western” storytelling in order to not repeat the ideology that pushed us toward climate change. 

The garden is deep in our imaginings, which makes it worth questioning. In this essay, I will explore the garden and question why stories featuring gardens flourish while other, much needed, stories depicting alternate ways we can separate from capitalism seem less prominent.

Far more than in Equal Rites or Wyrd Sisters, the men of Witches Abroad exist to serve (either literally, providing skills or assistance, or figuratively, pushing forward the narrative) the female characters, and witches in particular. There are still so many speculative fiction stories in the world where women exist as shadows, love interests and vulnerable plot tokens in comparison to the more active male roles; fantasy has come a long way over the decades, but it was a big deal in 1991 to find a story that so thoroughly turned these tables.[1]

I’ve divided the male characters of Witches Abroad into four handy categories: men who listen, men who assist, men who aren’t men, and men who aren’t there.

The truth is that for over half a century since the moon landing, we’ve made little progress on the interplanetary manifest destiny I grew up believing in. Today manned spaceflight has no cultural or political momentum to speak of. China and America talk about returning to the moon in the next decade or so, but who knows if it’ll happen. To date less than 700 people have ever been to space. Orbit is filling up with junk.

None of this is to discount the real and meaningful work that NASA and others have done over these past few decades. The unmanned craft they have sent all across the solar system have been great scientific and technological achievements. I have friends who work on such probes, and they are marvels of ingenuity.

However, a big part of futures thinking is projecting current trends and trajectories into the future, and right now—despite 75 years of rocket ships, space stations, moon bases, and Mars domes being the dominant signifier of futurity—our present trends and trajectories point only down, back to our ever-warming Earth.

I write about Albion, the magical community of Great Britain, currently between the 1880s and 1950. (Ireland is doing its own thing, magically.) There’s a tremendous amount of change in that time, in terms of medical advances, technology, communication options, and how people live their lives. At the same time, I don’t actually want to change history. Inserting magic into the landscape means thinking about what will and won’t be affected.

When I started writing, I knew I wanted to write about a magical community with a range of magical options. Just like with most other skills, I wanted what someone could do magically to depend on a combination of factors. For magic in my writing, that's a combination of talent (how easy it is for them to learn something), strength (how much they can accomplish with their magic), and knowledge (what they have learned about how to use magic). Someone with less strength but enough knowledge can still be incredibly effective, and someone with raw strength but no training has some definite limits. 

On 6 September 1966, the general television-watching public got its first look at a little show called Star Trek. It had already been previewed at the World Science Fiction Convention, where it was greeted with enthusiasm by an audience ready to embrace a science fiction television series which took itself—and the genre—seriously. Lost in Space was for kids; Doctor Who… was also for kids, and in any case, wouldn’t reach an American audience for another decade or so. Star Trek was sophisticated and intelligent, and so was its audience.

Just ask them. Frederick Pohl, editor of Galaxy Magazine, predicted a swift cancellation, citing low ratings and suggesting that “Star Trek made the mistake of appealing to a comparatively literate group.”

…one of my favourite tropes is the male sidekick paired with a female protagonist. (Bonus points when there’s no romance involved!) In the 1980s, no matter what popular culture you were consuming, it was incredibly rare to find stories where men assisted the narrative of powerful women… and honestly it still feels a little subversive when I stumble across it these days. In the early Witch books, this dynamic is particularly notable because these stories are grounded in a recurring theme of appreciating tradition and old-fashioned values: the Witches are constantly looking back to how things have always been done, while also being sneakily progressive – and making sure no one expects them to follow any unnecessary social restrictions that are otherwise fine for everyone else.

In speculative fiction, tea has appeared as an important cultural fixture most often in fantasy, but a number of science fiction stories have featured the drink. This includes C.J. Cherryh’s Foreigner books, Aliette de Bodard’s Xuya Universe tales (particularly the tellingly named The Tea Master and the Detective) and Becky Chambers’ recent Monk & Robot series. 

The book that first comes to my mind, however, is Ann Leckie’s Ancillary Justice, first in her ongoing Imperial Radch series. In the domineering empire of the Radch, tea and its attendant rituals are luxuries for humans—nonhumans bound in service to the empire, like the “corpse soldier” main character, Breq, must make do with water. (Or fish sauce.) Beyond tea, I have always been interested in exploring social and political domination, and Leckie’s thoughtful, culturally vivid first novel has been a major influence on my work, especially my own debut novel. 

My contention here is not about genre boundaries; it is about exploding them.

If you were to ask the hypothetical person in the street what fantasy fiction is, there is a good chance that they will say it is stories about dragons and wizards. That’s not a bad first pass. After all, the two most famous fantasy worlds – George Martin’s Westeros and JRR Tolkien’s Middle Earth – do fit the bill. Westeros is famous for its dragons, and Middle Earth for a wizard. But there are forms of fantasy that do not fit this definition.